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  • Day of Defeat Source
    Day of Defeat Source server updated to version 1.0.0.33 (16 October 2011)
  • Left 4 Dead 2
    Left 4 Dead 2 servers updated to version 2.0.9.0 (13 October 2011)
  • Counter-Strike Source
    Counter-Strike Source server updated to version 1.0.0.66 (17 September 2011)

Our Internet

izet.ru

IZET.ru

Communication service for portal provides the IZET Telecom company

IZET company is one of the largest Internet service providers in Russian Fedeation. Since 2010, the company provides high-speed data transmission for Velikiy Novgorod, Chelyabinsk, Cherepovets and Yaroslavl.

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Players statistics

Now you can find your rating on our servers and get acquainted with the detailed personal statistics.

 

 

Atention! Statistics is running in test mode. All the shortcomings, as well as suggestions, please post on our forum in this thread.

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Gameservers rent

We offer you the new features of our game portal:

If you have nowhere to spend Clan War or just want to play on your own server, you can now take the game space, or the server ready to rent.

Note: If you are the author of any game modification for the Source engine, or GoldSource, then rent space for your game play project is provided free of charge or with payment of certain resources, depending on the required space / resource consumption of servers.

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SCXPM 18.0

Sven Coop Experience Mod.

Is an experience based plugin for Sven Cooperative (Sven Coop), which allows the players to gain up to 1800 levels.

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ProYect - Z

First MORPG on the Source engine.

This MORPG is our joint project with the Spanish team of developers.

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AIMaster.ru

Our friendly Half-Life game portal.

AIMaster.ru servers based on our Anitalink.com developed servers.

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The first places is ours!

Our Anitalink.com Half-Life and Half-Life 2 servers got first places on the well-known game statistics of the world as gametracker.com and game-monitor.com, our Sven Coop, Adrenaline Gamer, Opposing Force Coop servers are exclusive and distinguished high level of attendance among its class. Our Half-Life Source servers are also the exclusive in its class. We are supporting ProYect - Z is the first project on the engine MORPG Source, developed by the Spanish team. Servers of this project is unique in the world. Also we are the only ones in the world of servers Underworld Bloodline, Blue Shift Unlocked Coop, Half-Life Decay, Zombie Panic!. At this moment Anitalink.com in collaboration with AIMaster.ru are leaders in many game statistics and are popular both in Russia and abroad.

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You can take part in activities such as:

1Mapping: In this section you can discuss the process of Mapping and publish your creations.

2Modifications: Here you can write about your versions of games, the servers that you would like to see us.

3Championships: Here you can submit your application for organizing or participating in championships or Clan War.

4Contests: In this section, information on current contests at this time.

5Votings: Here you will find a variety of voting, which can take part.

6Life of a portal: Here you can learn about the appointment of new posts and congratulations to the holidays.

Zombie Panic! Source

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Zombie Panic! Source is a multiplayer Half-Life 2 first-person shooter modification that pays homage to the popular Zombie genre of film and games. It is the sequel to the Half-Life modification Zombie Panic!, which is available to download for free.

Gameplay

The game features four modes of gameplay, Zombie Panic! Survival mode, Zombie Panic! Objective mode, Zombie Panic! Hardcore mode, and ZPA mode. In survival mode, the zombies start with a number of lives based on the amount of players which are slowly depleted as zombies are killed and subsequently come back. In this mode, the round can only be won if one side completely destroys the other or after 15 minutes and survivors are still left standing. A Zombie life is gained if a human is killed and the human that dies, respawns on the zombie team. Objective mode introduces a set of objectives the survivors must complete. The zombie team has an infinite number of lives in objective mode, so zombies can always join the action again if they are killed. Hardcore mode dramatically increases the strength of the undead horde. Survivors must survive for 5 minutes rather that 15, but this shorter time to beat is compensated by more zombies at the start, all of these initial zombies are capable of infection (75% chance when hitting a survivor) and firearms and explosives do less damage. ZPA mode (The acronym for the "A" has never officially been revealed) includes infinite respawns for both the humans and zombies (survivors in waves of 20 seconds), a main objective (usually hold a control point for a certain amount of time) and side objectives (winnable by both teams, gives more carriers for zombies, more weapons for humans). The teams are also autobalanced. This mode was created to offer a more competitive mode to ZPS.

Scattered throughout the levels are various forms of furniture, decor, and miscellaneous items that can be used to block zombies and/or barricade a room or location of choice. Also available is a dedicated barricading-tool; the hammer, which can be used to nail boards to walls.

Humans

Humans start with a handgun and a melee weapon. Survivors have access to a wide variety of firearms and melee weapons alike to aid them in fighting off the zombie team, but they must be obtained first as they are scattered across the map.

Zombies

They start in small numbers, with the goal of thwarting the humans' attempts at survival or completion of objectives. Zombies have an alternative vision mode which brightens any light sources present and causes survivors to appear with a red aura, and green for infected survivors.

Carrier

The Carrier zombie is a pale, slightly stronger zombie that carries a set (10% default) chance of infection when attacking a survivor. There is only one carrier each round, however more are present in some game modes (e.g., hardcore mode,[1] ZPA[2]). If a human is infected, they will eventually turn into a zombie. When infected, the survivor becomes vulnerable to friendly fire, allowing other survivors to kill them before they turn. These humans change from the normal red to green in the perspective of attacking zombies using zombie vision. In ZPA, to replace infection, there is wounding, where damage is caused to the survivor over a period of time. In Hardcore mode, the chance of infection is modified to be 75%.

Weight

Weapons and ammunition both slow the player down. This forces the player to ration their inventory, unlike most first-person shooter games.

Download links:

Free download on Steam: http://store.steampowered.com/app/17500/

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Best servers

Who's online?

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A set of administrators

If you spend much time on our servers, if you have some experience in administration of it, so, this proposal is for you.

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A set of moderators

If you like our game portal and you want to participate in lifeof it, then you can place a request here.

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No picture? Send it!

If the monitoring of game servers do not have pictures of your favorite map? Send your screenshot and it will be placed.

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