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  • Day of Defeat Source
    Day of Defeat Source server updated to version (16 October 2011)
  • Left 4 Dead 2
    Left 4 Dead 2 servers updated to version (13 October 2011)
  • Counter-Strike Source
    Counter-Strike Source server updated to version (17 September 2011)

Our Internet

Communication service for portal provides the IZET Telecom company

IZET company is one of the largest Internet service providers in Russian Fedeation. Since 2010, the company provides high-speed data transmission for Velikiy Novgorod, Chelyabinsk, Cherepovets and Yaroslavl.

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Players statistics

Now you can find your rating on our servers and get acquainted with the detailed personal statistics.



Atention! Statistics is running in test mode. All the shortcomings, as well as suggestions, please post on our forum in this thread.


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Gameservers rent

We offer you the new features of our game portal:

If you have nowhere to spend Clan War or just want to play on your own server, you can now take the game space, or the server ready to rent.

Note: If you are the author of any game modification for the Source engine, or GoldSource, then rent space for your game play project is provided free of charge or with payment of certain resources, depending on the required space / resource consumption of servers.

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SCXPM 18.0

Sven Coop Experience Mod.

Is an experience based plugin for Sven Cooperative (Sven Coop), which allows the players to gain up to 1800 levels.

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ProYect - Z

First MORPG on the Source engine.

This MORPG is our joint project with the Spanish team of developers.

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Our friendly Half-Life game portal. servers based on our developed servers.

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The first places is ours!

Our Half-Life and Half-Life 2 servers got first places on the well-known game statistics of the world as and, our Sven Coop, Adrenaline Gamer, Opposing Force Coop servers are exclusive and distinguished high level of attendance among its class. Our Half-Life Source servers are also the exclusive in its class. We are supporting ProYect - Z is the first project on the engine MORPG Source, developed by the Spanish team. Servers of this project is unique in the world. Also we are the only ones in the world of servers Underworld Bloodline, Blue Shift Unlocked Coop, Half-Life Decay, Zombie Panic!. At this moment in collaboration with are leaders in many game statistics and are popular both in Russia and abroad.

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You can take part in activities such as:

1Mapping: In this section you can discuss the process of Mapping and publish your creations.

2Modifications: Here you can write about your versions of games, the servers that you would like to see us.

3Championships: Here you can submit your application for organizing or participating in championships or Clan War.

4Contests: In this section, information on current contests at this time.

5Votings: Here you will find a variety of voting, which can take part.

6Life of a portal: Here you can learn about the appointment of new posts and congratulations to the holidays.

Source games

Source is a 3D game engine developed by Valve Corporation. It debuted in June 2004 with Counter-Strike: Source and shortly thereafter Half-Life 2. Other games using the engine include the physics sandbox Garry's Mod, first-person action RPG game Dark Messiah of Might and Magic, the first-person puzzle game Portal, first-person beat-em-up Zeno Clash and the MMORPG Vindictus developed by Nexon.

Modularity and notable upgrades

Source was created to evolve incrementally as technology moves onwards, as opposed to the backwards compatibility-breaking "version jumps" of its competitors. With Steam, Valve can distribute automatic updates with new versions of the engine among its many users.

In practice however, there have been occasional breaks in this chain of compatibility. The release of Half-Life 2: Episode One and The Orange Box both introduced new versions of the engine that could not be used to run older games or mods without the developers performing upgrades to code and, in some cases, content. But both times the work required to move from the older version to the newer was significantly less than what one might have come to expect from other engines - as was demonstrated in 2010, when Valve updated all of their core Source games to the very latest engine build.

High dynamic range rendering (2005, Day of Defeat: Source)

Simulation of a camera aperture and the ability to fake the effects of brightness values beyond computer monitors' actual range. Required all of the game's shaders to be rewritten.

Soft particles (2007, Orange Box)

An artist-driven, multiprocessor-optimized particle system. Unlike most such systems, particles are not 'clipped' by 3D geometry.

Hardware facial animation (2007, Orange Box)

Hardware accelerated on modern video cards for "feature film and broadcast television" quality.

Multiprocessor support (2007, Orange Box)

A large code refactoring allowed the Source engine to take advantage of multiple CPU cores on the PC, Xbox 360 and Playstation 3. On the PC, support was experimental and unstable until the release of Left 4 Dead. Multiprocessor support was later backported to Team Fortress 2 and Day of Defeat Source.

Xbox 360 support (2007, Orange Box)

Valve created the Xbox 360 release of The Orange Box in-house, and support for the console, unlike support for the PlayStation 3, is fully integrated into the main engine codeline. It includes asset converters, cross-platform play and Xbox Live integration.[20] Program code can be ported from PC to Xbox 360 simply by recompiling it.

Mac OS X support (2010)

Starting in April 2010, Valve has announced the availability of OpenGL rendered Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Counter-Strike: Source, Portal, Day of Defeat: Source, and the Half-Life series on Mac OS X. All future Valve games will be released simultaneously for PC and Mac.[22][23] Games will only use Direct3D on Windows, and only OpenGL on the other platforms.

Valve has stated an intent to move Left 4 Dead's AI Director technology into the engine proper,[24] but there is no evidence that this has yet taken place.

In 2009, Left 4 Dead 2 introduced support for Squirrel scripts to be executed in maps.[25] It exists to automate changes to the behavior of existing C++ objects, but cannot extend the game's compiled code.


1Half-Life 2: multiplayer first-person shooter, computer game developed by Valve Corporation.

2Counter-Strike Source: computer game, multiplayer team first-person shooter developed by Valve and Turtle Rock Studios; remake of Counter-Strike, modified in 1999 for the game Half-Life.

3CS Promod: first professional modification for Counter-Strike Source, c all the same gameplay, which we are so accustomed to the Counter-Strike 1.6.

4Half-Life Deathmatch Source: reissue cult game Half-Life in 1998 on the basis of a better game of the Source engine with a number of innovations in graphical performance and gameplay.

5Adrenaline Gamer 2: Multiplayer modification of Half-Life 2 Deathmatch, focused on professional players, similar to Adrenaline Gamer on the engine GoldSource.

6Left 4 Dead: Multiplayer computer games in the genres of first-person shooter and survival horror, set up studio Turtle Rock, which since January 10, 2008 became part of Valve Corporation.

7Left 4 Dead 2: The computer game, the cooperative first-person shooter with elements of survival horror, developed by Valve Corporation and published by Electronic Arts. The game is an independent sequel to Left 4 Dead.

8Zombie Master: a multiplayer modification of Half-Life 2 through the engine, Source. Zombie master remotely resembles the gameplay Left 4 Dead, and Zombie Panic! Source.

9Zombie Panic! Source: multiplayer modification of Half-Life 2. This is a classic Survival horror, transferred to the engine Source.

10Day of Defeat Source: updated version of the computer game Day of Defeat, founded on the engine, Source.

11ProYect - Z: is a MORPG (Multiplayer Online Role Playing Game) set in a post-apocalyptic world. implemented with the Orange Box source engine (Half life 2 deathmatch modification).

Our radiostation

Brief overview

Best servers

Who's online?

We have 9 guests online

A set of administrators

If you spend much time on our servers, if you have some experience in administration of it, so, this proposal is for you.

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A set of moderators

If you like our game portal and you want to participate in lifeof it, then you can place a request here.

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No picture? Send it!

If the monitoring of game servers do not have pictures of your favorite map? Send your screenshot and it will be placed.

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