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    Day of Defeat Source server updated to version (16 October 2011)
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Communication service for portal provides the IZET Telecom company

IZET company is one of the largest Internet service providers in Russian Fedeation. Since 2010, the company provides high-speed data transmission for Velikiy Novgorod, Chelyabinsk, Cherepovets and Yaroslavl.

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Players statistics

Now you can find your rating on our servers and get acquainted with the detailed personal statistics.



Atention! Statistics is running in test mode. All the shortcomings, as well as suggestions, please post on our forum in this thread.


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Gameservers rent

We offer you the new features of our game portal:

If you have nowhere to spend Clan War or just want to play on your own server, you can now take the game space, or the server ready to rent.

Note: If you are the author of any game modification for the Source engine, or GoldSource, then rent space for your game play project is provided free of charge or with payment of certain resources, depending on the required space / resource consumption of servers.

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SCXPM 18.0

Sven Coop Experience Mod.

Is an experience based plugin for Sven Cooperative (Sven Coop), which allows the players to gain up to 1800 levels.

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ProYect - Z

First MORPG on the Source engine.

This MORPG is our joint project with the Spanish team of developers.

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Our friendly Half-Life game portal. servers based on our developed servers.

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The first places is ours!

Our Half-Life and Half-Life 2 servers got first places on the well-known game statistics of the world as and, our Sven Coop, Adrenaline Gamer, Opposing Force Coop servers are exclusive and distinguished high level of attendance among its class. Our Half-Life Source servers are also the exclusive in its class. We are supporting ProYect - Z is the first project on the engine MORPG Source, developed by the Spanish team. Servers of this project is unique in the world. Also we are the only ones in the world of servers Underworld Bloodline, Blue Shift Unlocked Coop, Half-Life Decay, Zombie Panic!. At this moment in collaboration with are leaders in many game statistics and are popular both in Russia and abroad.

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You can take part in activities such as:

1Mapping: In this section you can discuss the process of Mapping and publish your creations.

2Modifications: Here you can write about your versions of games, the servers that you would like to see us.

3Championships: Here you can submit your application for organizing or participating in championships or Clan War.

4Contests: In this section, information on current contests at this time.

5Votings: Here you will find a variety of voting, which can take part.

6Life of a portal: Here you can learn about the appointment of new posts and congratulations to the holidays.

Sven Coop


Sven Coop (usually abbreviated as SC) is a cooperative game multiplayer modification for the first-person shooter computer game Half-Life, where players must work together against AI controlled enemies (NPCs), solve puzzles and complete other objectives (usually specified in a MOTD) as a team.

The game was originally created and released by Daniel 'Sven Viking' Fearon as a small mod with two single player maps and the game configured to allow NPCs in the game (by changing a CVAR to allow them to exist in the multiplayer game mode). Sven Co-op was released on January 19, 1999 - before Valve's Team Fortress Classic - and is therefore the oldest Half-Life mod in existence that is still in development. It has since grown to become a full blown mod, with a full team, and one of the most played games on Steam as of September 18, 2006, excluding the official games by Valve.

The current version of Sven Coop being worked on is 4.5.


Since Sven Co-op is heavily based on the original Half-Life, it is essential that the player is at least familiar with Half-Life and its controls, and it is recommended that they have completed Half-Life's Hazard Course tutorial level. The single player campaign of Half-Life is supported by Sven Co-op, but in a slightly altered form to create a better challenge for co-operative play.

Sven Coop's levels are set as missions and are generally separate from each other. Many missions span several maps, and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective -- obtaining a high score is not the focus. Map scenarios can be set in Black Mesa, cartoon worlds, World War II, fantasy maps, modern urban warfare or any other kind of theme and time period the mapper chooses. This creates an extremely diverse game play environment, as virtually all other games have a fixed theme and time period.

Some of the major features of the mod include:
In-Game Monster/Player info system that displays information about NPCs and other players the player is looking at (info system for monsters only can be disabled for realism.)
The ability for mappers to create allied monsters to assist players and follow commands issues by players such as following the player or attacking an enemy.
The ability for mappers to individually customize the models and sounds of NPCs and weapons.
Ability for a .cfg file which allows mappers to specify the physics (gravity, player walk speed), what weapons players spawn with and the damage of the weapons and monsters within the map.
A medkit 'weapon' that is used to heal and revive other players and friendly NPCs.
Significant improvements to the original Half-Life NPC AI.


Sven Cooperative Experience Mod (SCXPM)

On our server we have installed Sven Cooperative Experience Mod 18.0. It is an experience based plugin
for Sven Cooperative (Sven Coop), which allows the players to gain up to 1800 levels.

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Monsters and Weapons

Sven Co-op includes several new monsters and weapons. Most of these come from Half-Life's Expansion Half-Life: Opposing Force, but have all been coded from scratch.

The new monsters included in the game are most of the Race X aliens including the Pit Drone, Shock Trooper, Shock Roach and the Voltigore. Also included are other NPCs such as zombified Barneys and Soldiers, the Gonome, the Black Ops Male Assassin, Osprey and Apache, Otis, the Clean Suit scientist (immune to poison damage) and friendly grunts which are the Medic (able to heal friendly NPCs and players), Engineer and regular grunt.

The game also includes new monsters, namely the Baby Gargantua (much smaller than an adult Gargantua and possesses the same attacks albeit less damaging, and is susceptible to conventional weapons fire), Martial arts Assassin (a m?l?e-only variant of the Black Ops male assassin), Tor (a Xen commander with special abilities), Robo Grunt (a robot soldier that is more resilient to damage than their human counterparts) and the Heavy Weapons Grunt (a human grunt armed with a minigun). The Robo Grunt and Heavy Weapons Grunt were originally to be included in Half-Life but were cut from the game, although their source code is in the Half-Life SDK. More NPCs were released in version 4.0. Including the RPG Grunt (a human grunt armed with a Rocket Propelled Grenade launcher), the Bodyguard (a skilled bodyguard who resembles Gman but wears black), the Stukabat (originally a removed monster from Half-Life that now flies and bites prey, poisoning them), and Tor (a powerful Xen commander with a staff who can summon Alien Grunts).

In addition to the Half-Life weapon arsenal are some from Opposing Force as well as new ones. The Opposing Force weapons included are the Barnacle grapple, Pipe wrench, Desert Eagle, M40a1 Sniper Rifle and M249 SAW. The original weapons are a medkit, a Uzi that can be used in akimbo and the minigun used by the Heavy Weapons Grunt. Players who donate to the developers will get access to a golden Uzi that does slightly more damage, and their crowbar can become electrified to deal more damage, emitting a blue glow and giving the player an aura. The crowbar drains battery power when it hits a body, including NPCs and players. It does not drain battery power and emits sparks when hit against walls and boxes.


Attention! For play Sven Coop you need Half-Life (not source or not 2)! Install Sven Coop to Half-Life folder.

Download links: coop/

Known bugs:

Attention! For playing Sven Coop you need Half-Life with version 48 of protocol or Steam or SteamUp client.

For info about protocol version of your game, type version in console

Our Standalone 48th protocol Half-Life:

Add -steam parameter to your shortcut if you run our Half-Life

You need to run game with -num_edicts 4096 parameter.

For standalone clients add this parameter to shortcut properties:

For Steam & SteamUp clients:

Keyboard configuration

By default keyboard programmed not fully for this mod. For got all keys in game write this in console:

bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot10

All questions about installation write in this forum topic:

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A set of administrators

If you spend much time on our servers, if you have some experience in administration of it, so, this proposal is for you.

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A set of moderators

If you like our game portal and you want to participate in lifeof it, then you can place a request here.

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