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  • Day of Defeat Source
    Day of Defeat Source server updated to version (16 October 2011)
  • Left 4 Dead 2
    Left 4 Dead 2 servers updated to version (13 October 2011)
  • Counter-Strike Source
    Counter-Strike Source server updated to version (17 September 2011)

Our Internet

Communication service for portal provides the IZET Telecom company

IZET company is one of the largest Internet service providers in Russian Fedeation. Since 2010, the company provides high-speed data transmission for Velikiy Novgorod, Chelyabinsk, Cherepovets and Yaroslavl.

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Players statistics

Now you can find your rating on our servers and get acquainted with the detailed personal statistics.



Atention! Statistics is running in test mode. All the shortcomings, as well as suggestions, please post on our forum in this thread.


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Gameservers rent

We offer you the new features of our game portal:

If you have nowhere to spend Clan War or just want to play on your own server, you can now take the game space, or the server ready to rent.

Note: If you are the author of any game modification for the Source engine, or GoldSource, then rent space for your game play project is provided free of charge or with payment of certain resources, depending on the required space / resource consumption of servers.

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SCXPM 18.0

Sven Coop Experience Mod.

Is an experience based plugin for Sven Cooperative (Sven Coop), which allows the players to gain up to 1800 levels.

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ProYect - Z

First MORPG on the Source engine.

This MORPG is our joint project with the Spanish team of developers.

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Our friendly Half-Life game portal. servers based on our developed servers.

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The first places is ours!

Our Half-Life and Half-Life 2 servers got first places on the well-known game statistics of the world as and, our Sven Coop, Adrenaline Gamer, Opposing Force Coop servers are exclusive and distinguished high level of attendance among its class. Our Half-Life Source servers are also the exclusive in its class. We are supporting ProYect - Z is the first project on the engine MORPG Source, developed by the Spanish team. Servers of this project is unique in the world. Also we are the only ones in the world of servers Underworld Bloodline, Blue Shift Unlocked Coop, Half-Life Decay, Zombie Panic!. At this moment in collaboration with are leaders in many game statistics and are popular both in Russia and abroad.

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You can take part in activities such as:

1Mapping: In this section you can discuss the process of Mapping and publish your creations.

2Modifications: Here you can write about your versions of games, the servers that you would like to see us.

3Championships: Here you can submit your application for organizing or participating in championships or Clan War.

4Contests: In this section, information on current contests at this time.

5Votings: Here you will find a variety of voting, which can take part.

6Life of a portal: Here you can learn about the appointment of new posts and congratulations to the holidays.

Team Fortress Classic


Team Fortress Classic, also known as Team Fortress 1.5, is a team-based multiplayer first-person shooter video game developed by the Valve Corporation. A remake of the Team Fortress modification for Quake. Team Fortress Classic is a Half-Life Mod. Team Fortress Classic was originally released for Windows on 7 April 1999 as a free addition to Half-Life. A standalone version was later released with Valve's Steam system in 2003. The development of Team Fortress Classic was led by John Cook and Robin Walker, the designers of the original Team Fortress modification.

The game was originally announced in 1999, powered by Valve's GoldSrc engine. The designers of the Team Fortress modification were contracted by Valve to develop Team Fortress 2, but initially remade their original work on Valve's game engine. The game itself involves a number of teams, each with access to nine classes, competing in a variety of scenarios such as capture the flag, VIP protection and territorial control. In June 2000, the game underwent a significant upgrade, adding new player character models and game modes. As of 2008, the game is one of the ten most played Half-Life modifications in terms of players, according to GameSpy.


A group of blue players attack a red base in Team Fortress Classic.

Team Fortress Classic revolves around a number of teams competing in a variety of game modes with players selecting one of nine classes to play as. Typically, players have the choice of two equal teams, red and blue, although certain game modes allow for more than two teams with access to different classes. Each game can sustain a maximum of 32 players. The way a player acts in a game is defined by which class they select, with each class having their own strengths and weaknesses. As such, Team Fortress Classic relies heavily on teamwork between players of different classes.

Game modes

Team Fortress Classic supports numerous types of play, with distinct objectives for teams of players to pursue. In capture the flag levels, the objective for both teams is to capture the enemy flag and return it to their base while preventing the opposing team from doing the same. Some maps of this type have twists on this formula, such as having multiple flags and requiring a team to capture them all, or requiring a team to perform a task such as disabling security grids before being able to access the flag. Territorial control maps consist of several command points that must be captured, typically either by standing on the command point or bringing a flag to the command point.Teams are awarded points at set intervals for each command point they control. Attack and defend maps, a variation of territorial control, feature one team trying to capture several command points in sequence, while the other team defends each command point from capture. In escort maps, the players are split into three teams— a single VIP, the VIP's bodyguards and a group of assassins. The goal of escort maps is for the bodyguards to escort the VIP to a given point on the map, while the assassins attempt to kill the VIP before he gets there. In an update after the game's release, a further game mode, football, was introduced. In football levels, teams must capture a single ball and take it to a capture point within the enemy base.


There are nine standard classes in Team Fortress Classic that a player can select. Each class is equipped with at least one unique weapon, and is often armed with a secondary weapon such as a shotgun or nailgun. In addition, all classes are armed with a melee weapon—usually a crowbar—as well as grenades with a variety of effects depending on the class a player has chosen. In escort levels, a single player can assume the role of a civilian, armed only with an umbrella and crowbar, and must be escorted by the rest of the team across the level.
The original models for the nine player classes.

The scout is the fastest class in the game, but is unable to take much damage in return. The scout is armed with a nailgun as well as being able to use caltrops and concussion grenades to slow down and confuse opponents. The sniper class is armed with a high-powered sniper rifle, and can be used to attack enemies from distant positions. Soldiers are significantly slower than snipers and scouts, but possess better armor and are armed with rocket launchers that allow them to rocket jump, along with combat shotguns as sidearms for backup. Soldiers can also make use of nail bombs to cause more damage within close quarters.The demoman is armed with a grenade launcher for indirect fire onto enemy positions, and a Pipe Bomb launcher for booby trapping places as well as being equipped with a demolition pack capable of opening or closing certain routes on some levels.

The medic is equipped with a super nail gun, concussion grenades and a medical kit that can be used either to heal teammates or expose opponents to a contagious infection that drains health.The heavy weapons class is armed with a powerful minigun, and can sustain more damage than any other class. However, the heavy is significantly slower than other classes. Pyros are equipped with a flamethrower and an incendiary rocket launcher, both of which can set enemies on fire. The pyro also carries several napalm grenades for the same purpose. The spy differs significantly in style from other classes, with the class possessing the ability to take on the appearance of any other class on either side. The spy is equipped with a knife to one-hit key enemy players by stabbing them in the back as well as a tranquilizer gun to slow down opponents and hallucination gas to confuse them Spies also possess the ability to feign death, allowing them to use their backstab ability more effectively. The final class is the engineer. A defensive class, engineers build structures to support their team, such as sentry guns to defend key points, ammunition dispensers and a teleporter. Engineers have the ability to replenish a teammates armour by tapping them with their spanner. In addition, the engineer is armed with EMP grenades that detonates any explosive ammunition within its range, as well as a shotgun for backup.


Attention! For play Team Fortress Classic you need Half-Life (not source or not 2)! Install Team Fortress Classic to Half-Life folder.

Download links:

Buy on Steam:
Downloading for Non-Steam Half-Life: fortress classic/team_fortress_classic.rar

Our radiostation

Brief overview

Best servers

Who's online?

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A set of administrators

If you spend much time on our servers, if you have some experience in administration of it, so, this proposal is for you.

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A set of moderators

If you like our game portal and you want to participate in lifeof it, then you can place a request here.

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No picture? Send it!

If the monitoring of game servers do not have pictures of your favorite map? Send your screenshot and it will be placed.

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